MSR 2026
Mon 13 - Tue 14 April 2026
Rio de Janeiro, Brazil
co-located with
ICSE 2026
Toggle navigation
Attending
Venue: Windsor Convention Center and Hotels
MSR Social Events
MSR EDI Plan
MSR Newcomers get-together
ICSE 2026
Registration
Visa and Travel Authorization
Code of Conduct
Equity, Diversity, and Inclusion Plan for ICSE 2026
Official Travel Services
Social Events
Sustainability at ICSE 2026
Travel Support
In-Person Conference
Visiting Rio | Touristic Advice
Program
MSR Program
Your Program
Mon 13 Apr
Tue 14 Apr
Tracks
MSR 2026
MSR Program
Technical Papers
Industry Track
Data and Tool Showcase Track
FOSS Award
Junior PC
Keynotes
MSR Awards
Mining Challenge
Registered Reports
Social Events
Tutorials
Vision and Reflection
ICSE 2026
Social, Networking and Special Rooms
Organization
MSR 2026 Committees
Organizing Committee
Track Committees
Technical Papers
Industry Track
Data and Tool Showcase Track
FOSS Award
Junior PC
MSR Awards
Mining Challenge
Registered Reports
Tutorials
Vision and Reflection
Contributors
People Index
Search
Series
Series
MSR 2026
MSR 2025
MSR 2024
MSR 2023
MSR 2022
MSR 2021
MSR 2020
MSR 2019
MSR 2018
Sign in
Sign up
ICSE 2026
(
series
) /
MSR 2026
(
series
) /
Windsor Convention Center and Hotels
/
Room information: Capri III
Venue
Windsor Convention Center and Hotels
Room name
Capri III
Floor
0
Room Information
No extra information available
Program
Detailed Table
Session Timeline
Detailed Timeline
This program is tentative and subject to change.
Program Display Configuration
Time Zone
The program is currently displayed in
(GMT-03:00) Brasilia, Distrito Federal, Brazil
.
Use conference time zone: (GMT-03:00) Brasilia, Distrito Federal, Brazil
Select other time zone
(GMT-12:00) AoE (Anywhere On Earth)
(GMT-11:00) Midway Island, Samoa
(GMT-09:00) Hawaii-Aleutian
(GMT-10:00) Hawaii
(GMT-09:30) Marquesas Islands
(GMT-09:00) Gambier Islands
(GMT-08:00) Alaska
(GMT-07:00) Tijuana, Baja California
(GMT-08:00) Pitcairn Islands
(GMT-07:00) Pacific Time (US & Canada)
(GMT-06:00) Mountain Time (US & Canada)
(GMT-06:00) Chihuahua, La Paz, Mazatlan
(GMT-07:00) Arizona
(GMT-06:00) Saskatchewan, Central America
(GMT-06:00) Guadalajara, Mexico City, Monterrey
(GMT-06:00) Easter Island
(GMT-05:00) Cancun
(GMT-05:00) Central Time (US & Canada)
(GMT-04:00) Eastern Time (US & Canada)
(GMT-04:00) Cuba
(GMT-05:00) Bogota, Lima, Quito, Rio Branco
(GMT-04:00) Caracas
(GMT-04:00) Santiago
(GMT-04:00) La Paz
(GMT-03:00) Faukland Islands
(GMT-04:00) Manaus, Amazonas, Brazil
(GMT-03:00) Atlantic Time (Goose Bay)
(GMT-03:00) Atlantic Time (Canada)
(GMT-02:30) Newfoundland
(GMT-03:00) UTC-3
(GMT-03:00) Montevideo
(GMT-02:00) Miquelon, St. Pierre
(GMT-02:00) Greenland
(GMT-03:00) Buenos Aires
(GMT-03:00) Brasilia, Distrito Federal, Brazil
(GMT-02:00) Mid-Atlantic
(GMT-01:00) Cape Verde Is.
(GMT) Azores
(UTC) Coordinated Universal Time
(GMT+01:00) Belfast
(GMT+01:00) Dublin
(GMT+01:00) Lisbon
(GMT+01:00) London
(GMT) Monrovia, Reykjavik
(GMT+02:00) Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna
(GMT+02:00) Belgrade, Bratislava, Budapest, Ljubljana, Prague
(GMT+02:00) Brussels, Copenhagen, Madrid, Paris
(GMT+01:00) West Central Africa
(GMT+02:00) Windhoek
(GMT+03:00) Athens
(GMT+03:00) Beirut
(GMT+02:00) Cairo
(GMT+03:00) Gaza
(GMT+02:00) Harare, Pretoria
(GMT+03:00) Jerusalem
(GMT+03:00) Minsk
(GMT+03:00) Syria
(GMT+03:00) Moscow, St. Petersburg, Volgograd
(GMT+03:00) Nairobi
(GMT+03:30) Tehran
(GMT+04:00) Abu Dhabi, Muscat
(GMT+04:00) Yerevan
(GMT+04:30) Kabul
(GMT+05:00) Ekaterinburg
(GMT+05:00) Tashkent
(GMT+05:30) Chennai, Kolkata, Mumbai, New Delhi
(GMT+05:45) Kathmandu
(GMT+06:00) Astana, Dhaka
(GMT+07:00) Novosibirsk
(GMT+06:30) Yangon (Rangoon)
(GMT+07:00) Bangkok, Hanoi, Jakarta
(GMT+07:00) Krasnoyarsk
(GMT+08:00) Beijing, Chongqing, Hong Kong, Urumqi
(GMT+08:00) Irkutsk, Ulaan Bataar
(GMT+08:00) Perth
(GMT+08:45) Eucla
(GMT+09:00) Osaka, Sapporo, Tokyo
(GMT+09:00) Seoul
(GMT+09:00) Yakutsk
(GMT+09:30) Adelaide
(GMT+09:30) Darwin
(GMT+10:00) Brisbane
(GMT+10:00) Hobart
(GMT+10:00) Vladivostok
(GMT+10:30) Lord Howe Island
(GMT+11:00) Solomon Is., New Caledonia
(GMT+11:00) Magadan
(GMT+11:00) Norfolk Island
(GMT+12:00) Anadyr, Kamchatka
(GMT+12:00) Auckland, Wellington
(GMT+12:00) Fiji, Kamchatka, Marshall Is.
(GMT+12:45) Chatham Islands
(GMT+13:00) Nuku'alofa
(GMT+14:00) Kiritimati
The GMT offsets shown reflect the offsets
at the moment of the conference
.
Time Band
By setting a time band, the program will dim events that are outside this time window. This is useful for (virtual) conferences with a continuous program (with repeated sessions).
The time band will also limit the events that are included in the personal iCalendar subscription service.
Display full program
Specify a time band
-
Save
×
You're viewing the program in a time zone which is different from your device's time zone
change time zone
Sat 18 Apr
Displayed time zone:
Brasilia, Distrito Federal, Brazil
change
09:00 - 10:30
Paper Session 1 - Software Engineering and Architecture for Games
GAS
at
Capri III
Chair(s):
Kiev Gama
Universidade Federal de Pernambuco
09:00
12m
Day opening
Opening & Welcome
GAS
Maria Andréia Formico Rodrigues
University of Fortaleza
,
Troy Costa Kohwalter
Universidade Federal Fluminense (UFF)
09:12
12m
Full-paper
Enhancing Automated Video Game Regression Testing through Behavior-Driven Development and Imitation Learning
GAS
Vincent Mastain
None
,
Fabio Petrillo
École de technologie supérieure (ÉTS), Montréal -- Université du Québec
09:25
12m
Full-paper
Identifying Video Game Debugging Bottlenecks: An Industry Perspective
GAS
Carlos Pinto
École de Technologie Supérieure
,
Fabio Petrillo
École de technologie supérieure (ÉTS), Montréal -- Université du Québec
09:38
12m
Full-paper
Software Architecture Sherlock: An Educational Game for Software Architecture Exploration and Problem-solving
GAS
Simon Gschnell
Free University of Bozen-Bolzano
,
Joao Daniel
Free University of Bozen-Bolzano
,
Phyllipe de Souza Lima Francisco
UNIFEI - Federal University of Itajubá
,
Paulo Queiroz
Federal University of the Semi-Arid Region
,
Eduardo Guerra
Free University of Bozen-Bolzano
09:51
12m
Full-paper
Using Hypothesis Engineering to Manage Architectural Uncertainties in Unity DOTS Game Development: A Case Study
GAS
Antonio Coppe
Free University of Bozen-Bolzano
,
Fabio Fagundes Silveira
Federal University of São Paulo (UNIFESP)
,
Eduardo Guerra
Free University of Bozen-Bolzano
10:04
12m
Short-paper
CG-WFC: A Hybrid Cyclic-Graph & WFC Method for Designer-Guided and Replayable Procedural Content Generation
GAS
Laurent Voisard
Concordia University
,
Cristiano Politowski
Ontario Tech University
,
Fabio Petrillo
École de technologie supérieure (ÉTS), Montréal -- Université du Québec
,
Yann-Gaël Guéhéneuc
Concordia University and Polytechnique Montréal
10:17
12m
Full-paper
Characterizing Open-Source Video Games from a Software Engineering Perspective
GAS
Henrique Mandelli Canella
Universidade Federal de São Carlos
,
Yohan Duarte
Federal University of Sao Carlos
,
Cristiano Politowski
Ontario Tech University
,
Vinicius Durelli
Federal University of São Carlos
,
Andre Takeshi Endo
Federal University of São Carlos
11:00 - 12:30
Keynote 1
GAS
at
Capri III
Chair(s):
Maria Andréia Formico Rodrigues
University of Fortaleza
11:00
60m
Keynote
From Code to Play: Engineering the Art of Games
GAS
Tulio Caraciolo
Manifesto Games
14:00 - 15:30
Paper Session 2 - AI, Gameplay Systems, and Serious Games
GAS
at
Capri III
Chair(s):
Kendra Cooper
Independent
14:00
15m
Full-paper
Evaluating the Effect of Generative AI Content in Common Game Development Software Architectures
GAS
Ashish Amresh
Northern Arizona University
,
Siddharth Subramanian
Northern Arizona University
,
Igor Steinmacher
RESHAPE LAB, Northern Arizona University, USA
14:15
15m
Full-paper
Creativity Beyond Functionality: An Observational Study of Easter Eggs in Video Games
GAS
Cristiano Politowski
Ontario Tech University
,
Claudio Di Sipio
Johannes Kepler University Linz
,
Benoit Baudry
Université de Montréal
,
Michalis Famelis
Université de Montréal
,
Houari Sahraoui
DIRO, Université de Montréal
14:30
15m
Full-paper
Exploiting Jump Point Search for Dealing with Sokoban Problems
GAS
Christopher McKie
Queen's University Belfast
,
Zheng Li
Queen's University Belfast, UK
14:45
15m
Full-paper
Multilingual Game Dialogue Translation using Large Language Models: A Performance Survey
GAS
Quang Phuoc Nguyen
Ontario Tech University
,
Cristiano Politowski
Ontario Tech University
,
Labib Rahman
Ontario Tech University
,
En-Shiun Annie Lee
Ontario Tech University
15:00
15m
Full-paper
Using Digital Games for Simulating Self-Adaptive Systems: A Case Study of Drone Missions in Minecraft
GAS
Matheus Chagas
State University of Ceará
,
Gabryella Rodrigues
State University of Ceara, Brazil
,
Kalil Rodrigues
State University of Ceara, Brazil
,
Lucas Holanda
State University of Ceara, Brazil
,
Vinícius dos Santos Alves
State University of Ceara, Brazil
,
Luis Benevides
State University of Ceara, Brazil
,
Lucas Vieira
State University of Ceará
,
Paulo Maia
State University of Ceará
15:15
15m
Full-paper
Serious Game Mechanisms for Cognitive Distortion Assessment: Analyzing the Effects of Game Environment and Control
GAS
Rifat Ara Tasnim
Idaho State University
,
Farjana Eishita
Idaho State University
16:00 - 17:30
Panel and closing
GAS
at
Capri III
Chair(s):
Troy Costa Kohwalter
Universidade Federal Fluminense (UFF)
16:00
80m
Panel
Are we there, yet? Top Challenges on the Road Ahead for Games and Software Engineering
GAS
C:
Troy Costa Kohwalter
Universidade Federal Fluminense (UFF)
,
P:
Rogelio E. Cardona-Rivera
,
P:
Paolo Ciancarini
University of Bologna
,
P:
Esteban Clua
,
P:
Joseph C. Osborn
Pomona College
,
P:
Ciprian Paduraru
Gameloft, and University of Bucharest
17:20
10m
Day closing
Closing
GAS
Maria Andréia Formico Rodrigues
University of Fortaleza
,
Troy Costa Kohwalter
Universidade Federal Fluminense (UFF)
Sat 18 Apr
Displayed time zone:
Brasilia, Distrito Federal, Brazil
change
Room
9:00
30
10:00
30
11:00
30
12:00
30
13:00
30
14:00
30
15:00
30
16:00
30
17:00
30
Capri III
GAS
Paper Session 1 - Software Engineering and Architecture for Games
GAS
Keynote 1
GAS
Paper Session 2 - AI, Gameplay Systems, and Serious Games
GAS
Panel and closing
Sat 18 Apr
Displayed time zone:
Brasilia, Distrito Federal, Brazil
change
Room
9:00
15
30
45
10:00
15
30
45
11:00
15
30
45
12:00
15
30
45
13:00
15
30
45
14:00
15
30
45
15:00
15
30
45
16:00
15
30
45
17:00
15
30
45
Capri III
GAS
Opening & Welcome
09:00 - 09:12
GAS
Enhancing Automated Video Game Regression Testing through Behavior-Driv ...
09:12 - 09:25
GAS
Identifying Video Game Debugging Bottlenecks: An Industry Perspective
09:25 - 09:38
GAS
Software Architecture Sherlock: An Educational Game for Software Archit ...
09:38 - 09:51
GAS
Using Hypothesis Engineering to Manage Architectural Uncertainties in U ...
09:51 - 10:04
GAS
CG-WFC: A Hybrid Cyclic-Graph & WFC Method for Designer-Guided and Repl ...
10:04 - 10:17
GAS
Characterizing Open-Source Video Games from a Software Engineering Pers ...
10:17 - 10:30
GAS
From Code to Play: Engineering the Art of Games
11:00 - 12:00
GAS
Evaluating the Effect of Generative AI Content in Common Game Developme ...
14:00 - 14:15
GAS
Creativity Beyond Functionality: An Observational Study of Easter Eggs ...
14:15 - 14:30
GAS
Exploiting Jump Point Search for Dealing with Sokoban Problems
14:30 - 14:45
GAS
Multilingual Game Dialogue Translation using Large Language Models: A P ...
14:45 - 15:00
GAS
Using Digital Games for Simulating Self-Adaptive Systems: A Case Study ...
15:00 - 15:15
GAS
Serious Game Mechanisms for Cognitive Distortion Assessment: Analyzing ...
15:15 - 15:30
GAS
Are we there, yet? Top Challenges on the Road Ahead for Games and Softw ...
16:00 - 17:20
GAS
Closing
17:20 - 17:30
x
Thu 9 Apr 11:11